X Redesign

A self-directed redesign of X focused on navigation, feed hierarchy, account switching, accessibility, and feature discovery.

X redesign project cover
Scope
UX research & UI Design
Focus
Heuristics, Accessibility and Gamification
Type
Self-directed
Tools
Figma
Problem

The audit surfaced too many competing controls, unclear navigation patterns, and content that was harder to prioritise than it needed to be.

What I changed

I used heuristic evaluation and user research to decide what to simplify, move, or add before redesigning the key screens.

About the platform and project brief
Observations from the X redesign research
Design process

Heuristic evaluation

1

I reviewed the current experience against Nielsen's heuristics, then carried only the findings that led to an actual design decision into the redesign.

Jakob Nielsen 10 usability heuristics used in the evaluation
HeuristicIssuesRecommendationsPriority
Visibility of system statusVague error messages and unclear feedback when posts stop loading, rate limits are reached, or an account is restricted.Provide clear feedback about what happened and what the user can do next.High
Match between system and the real worldThe feed can surface “For you” content before posts from people the user follows.Prioritize “follower first” posts over trending ones.High
Consistency & standardsThe “more options” pattern is inconsistent, and settings are spread across the experience.Make the menu consistent and keep settings together under Settings.High
Recognition rather than recallProfile Timeline is not part of the main navigation even though it is a familiar destination.Add Profile Timeline to navigation where users can identify it quickly.High
Flexibility & efficiency of useCreating or switching accounts takes unnecessary steps.Let “Create new account” be accessed from both side navigation and the profile timeline.Medium
Error preventionThe interface does not always prevent confusing or avoidable actions.Use clearer restrictions and confirmation states before actions that can disrupt the experience.Medium
Aesthetic & minimalist designToo many icons compete with the content, while profile hierarchy is weak.Reduce competing controls and make the profile name more prominent than the username and time.Medium
Help & documentationHelp / Support is not clearly identified as an action.Use an icon to identify Help / Support and keep it visible with the other options.Medium

Research

2

The primary research was used to check whether the problems from the heuristic review matched how people actually used X.

Primary research interview questions
Primary research results and redesign impact

Users

3
Target audience

Personas

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Primary persona
Secondary persona

Context

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Scenario

Needs something entertaining to pass time.

Story

Opens X → finds fresh content → engages with something relatable → shares it.

User journey

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User journey map

Wireframes

4

The first pass focused on navigation, account switching and the main screen structure before the final UI.

Low fidelity wireframes
Mid fidelity wireframes

Design changes

5

The changes below follow directly from the heuristic evaluation and research.

• Prioritize “follower first” posts over trending ones.

• Make the “more options” menu consistent, with a single functionality.

• Keep all settings under the Settings tab.

• Add Profile Timeline to the navigation bar.

• Let “Create new account” be accessed from side navigation and the profile timeline.

• Move premium features for non-subscribers out of the main navigation to reduce icon clutter.

• Make the profile name larger than the username and time of the post.

• Identify Help / Support with an icon and keep it visible with the other options.

Redesigned home feed prioritizing followed content
Redesigned profile menu and Help or Support placement
Redesigned account creation and account switching
Redesigned Settings structure
Redesigned customizable navigation

Prototype

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Heuristic redesignThrough profile

Usability testing

07

I tested the redesigned flows with five representative users using three tasks, followed by a System Usability Scale (SUS) survey.

Tasks

Switch Account/Go to Profile Timeline · Navigate to Timeline Settings · Customise the Navigation Tab.

Result

The redesign achieved a final SUS score of 82.5 out of 100, above the stated industry benchmark of 68.

Usability testing methodology and SUS questionnaire
SUS results and overall performance

Gamification

7

After addressing the core usability issues, I explored gamification as a way to increase engagement without adding more noise.

Why gamification

Gamification is design that places the most emphasis on human motivation in the process. In essence, it is Human-Focused Design, as opposed to “function-focused design”.

Gamification is the craft of deriving the fun and engaging elements found in games and applying them to real-world or productive activities.

Octalysis framework

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Octalysis framework applied to the X redesign

UI design

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Gamification UI design
Gamification UI design screens

Prototype

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Gamification prototype

Validation

—

I used Clueify to check whether the reduced navigation and new gamified status elements remained visually discoverable.

Clueify attention analysis of the redesigned X interface

Accessibility

08

I checked the redesigned interface against WCAG considerations around contrast, type size, interaction flexibility and content accessibility.

WCAG audit

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Technically, yes. The buttons, menus and navigation structure generally meet basic accessibility standards for screen readers, keyboards and visual adjustments.

Contrast: Primary text on black appears well above 4.5:1 (Level AA) and likely around 7:1 (Level AAA).

Font size: Main text is 16–18px and legible; helper text is borderline.

Functionally, no. X relies heavily on user-generated content, and much of that content is missing alt text, creating barriers on the main timeline.

UI design

—

The accessibility edits carried into the UI through clearer account controls, settings, help placement and a customisable navigation bar.

Redesigned Help and Support placement in the profile menu
Redesigned account creation and account switching
Redesigned settings structure
Redesigned customisable navigation bar

Outcome

9

The redesign connects heuristic findings, primary research and usability validation to a more focused X experience, with clearer navigation, feed priorities, account controls, feature discovery and accessibility.